5/1/2023 0 Comments Warioware rhythm heavenAfter his time working on WarioWare games for GBA and DS in the mid-2000s, Osawa helped create the Play-Yan MP3 player for the GBA SP and Micro. He joined Sakamoto’s SPD Group after that, and worked on the WarioWare series in program and design roles. His first design credit was with the Pokémon series, as he was a Localization Programmer on Gold, Silver, and Crystal. Kazuyoshi Osawa, the director of Rhythm Tengoku (Game Boy Advance) and Rhythm Heaven (DS), started off at Nintendo in quality assurance, testing games for the Nintendo 64 and Game Boy in the mid-’90s. But before we do, it’s worth noting Yoshio Sakamoto, best known for WarioWare, Tomodachi Life, and Metroid, is a key part of Rhythm Heaven, but Sakamoto’s legacy is worth a full article in the future. But how close do those ties go? What’s the story behind the chief creatives behind this decade-old franchise? In this edition of Know Your Developers, we’re going to dive into three of the main brains behind Rhythm Heaven: Kazuyoshi Osawa, Ko Takeuchi, and Masami Yone. Clearly inspired by the WarioWare series, the Rhythm Heaven series has, in some ways, supplanted WarioWare as time has gone by. Rhythm Heaven Megamix came out in a flurry at E3 2016 and by now, most folks in America and Japan have had a chance to try out the latest zany rhythm game from Nintendo.
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